Unexpected Downtime
A server issue caused unexpected downtime for the site and CnCNet Tunnel for approximately two hours. The issue has now been resolved. We are sorry for any inconvenience.
A server issue caused unexpected downtime for the site and CnCNet Tunnel for approximately two hours. The issue has now been resolved. We are sorry for any inconvenience.
The main site has been moved to more powerful server hardware. Later on today, the file server will also be switched over to the new hardware, this change should be seamless. If you encounter any issues with the website, be sure to Contact Us and let us know.
The server will be down for routine maintenance starting at 12:00PM EST Friday September 4th. The server is expected to be down for an hour while we perform a migration to new server hardware. The site and related services, such as the CNCNet tunnel will also be affected and will unavailable during this timeframe.
This update brings a new launcher with an improved newsfeed and update support.
Changes include:
If you have version 1.6.1.9.1, you can download the update here.
After a long period of quiet I am pleased to announce the release of update 1.6.1.9.1! This is a major update with a large amount of fixes and new features, the most important one being the addition of windowed mode.
Rise of the Mercenaries mission 3 is making good progress and I hope to release it soon. In the mean time, check out the new website for the mod, http://riseofthemercenaries.com/
Full change log:
Note: This update will clear your CnCNet and Dune 2000 configuration files. You will need to run the configuration program again to reconfigure your settings.
If you have version 1.6.1.9, you can download the update here
It’s been a long time since we last posted an update, so here is some long overdue news on game improvements.
To start, work is being done to integrate the new menu system designed by FunkyFr3sh. Essentially, the new system is run from the launcher, allowing special modes like Survival and mods like Rise of the Mercenaries to be launched directly without having an in game menu. This saves a lot of time and provides a lot of customization options previously unavailable, such as the ability to specify which music is associated with each mission. It also allows us to clean up the game directory of useless menu files and focus on making the mod itself rather then game menus.
Work is also being done on the launcher, allowing players to launch D2K+ directly from the application. New programs are also being added, such as Klofkac’s new Map Editor, which will allow for much easier and smoother map and mission creation.
Finally, Mission 3 of Rise of The Mercenaries is being worked on, but it will be released after the next update to give me time to focus on the other changes. I realize its been a long time since the mission 2 release, so to make it up to you there will be a new Survival map and music track added to the game in the next update. I know you guys have been waiting for a long time and I’m only hoping mission 3 can live up to your expectations.