The server went down at approximately 12:00pm EST due to a database corruption. Luckily, we have an comprehensive backup and disaster recovery plan which resulted in minimal downtime for the site and CnCNet. If any issues arise please feel free to let me know so I can correct them.
Category Archives: Dune Updates and Changelog
A new version of the Dune 2000: GruntMods Edition installer has been added to the download page. This version includes a fix for issues some users are encountering with Windows 10. If this version fixes the problems you were facing, please contact us and let us know.
We are trialing a new download system that will accurately track how many downloads each file has, along with proper version re visioning. We have also disabled comments on download pages (News articles will still allow comments). Instead, we encourage the use of the contact form, or the forums at dune2k.com. These are better suited methods of obtaining help and facilitating discussion. Ultimately, we hope this improves our communication with you and allows you a better overall experience.
I have decided to give the D2K+ site a new facelift. The main goal of this redesign was to make the site feel more modern and to make it easier to update and maintain. Some goals of the new system that were implemented already include:
- Automatic management of downloads
- Streamlined mod submission
- Streamlined contact form
- Dynamic menus
- Improved file and general site security
- Search functionality
- Standardization for post formatting
- Better support for news articles
- Improved download statistics
All of the above have been deployed and are currently working very well. Search functionality is particularly welcome, as it allows you to narrow down your search for content. For example, if I search for “Author: [aKa]FedaYkin”, I will get every mod with [aKa]FedaYkin mentioned in its description, which is very useful if I enjoyed his previous work and wanted to follow up on it. Mod submissions are also something I am glad to introduce, as it makes submitting new mods much more accessible, which in turn makes it more likely new content will be available on the site.
Some things that are not currently available, but I would like to add:
- Support for video subscriptions (Youtube made an API change that broke the old sites code)
- Online statistics via CnCNet
- Better CSS for improved site design
- Integration with the dune2k.com forum
The new site is currently being tested, you can visit it at the following URL: dev.d2kplus.com
The new site is still in development. With that in mind, it would be appreciated if you could report any issues you find with the new site at the contact page so that they can be fixed. The sooner issues are found and corrected the sooner we can switch to the new design. You can also feel free to let us know what you think about the new design, you input is greatly appreciated and is a great help in providing direction.
MVI has announced that due to personal commitments, he will no longer be able to operate D2K+.com. Upon hearing this, I offered to host and maintain the site. If you are reading this, it means we have successfully transitioned to the new server infrastructure. There may be a few hiccups for the first few days, but I plan on updating and modernizing D2K+ to make it better and more accessible than ever before! Keep your eyes peeled for news to come.
I’d like to thank MVI for his contribution and welcome him to return when he finds the time. In the 6 years we have been working together we had a lot of fun, I couldn’t ask for a better partner in running the site.
If you have never visited the site, feel free to check it out now: d2kplus.com
We have received numerous reports of issues with the game running on Windows 10. We are currently working with the CnCNet team and are in the process of isolating the issue and designing a fix for it. In the meantime, you can revert back to Windows 8 or Windows 7 if you performed the update within a month by following this guide.
On another note, we are also getting requests for a Mac client. We had issues with the previous wrapper we were using and are working on a replacement package. A post will be made here when the Mac package is available again.
A server issue caused unexpected downtime for the site and CnCNet Tunnel for approximately two hours. The issue has now been resolved. We are sorry for any inconvenience.
The main site has been moved to more powerful server hardware. Later on today, the file server will also be switched over to the new hardware, this change should be seamless. If you encounter any issues with the website, be sure to Contact Us and let us know.
The server will be down for routine maintenance starting at 12:00PM EST Friday September 4th. The server is expected to be down for an hour while we perform a migration to new server hardware. The site and related services, such as the CNCNet tunnel will also be affected and will unavailable during this timeframe.
This update brings a new launcher with an improved newsfeed and update support.
- Updated Survival Mode mission 2
- Mercenaries will no longer receive Deviators as part of reinforcements
- Mercenary AI has been tweaked to build units more effectively, will no longer build engineers
- Mercenary AI has been tweaked to prioritize attack targets more effectively, as well as defend more actively
- Game launcher has been updated, news feed is now grabbed directly from the news blog
- Removed several redundant files in game directory
- Resolved an error where empty error boxes would appear
- Updated Mission Launcher and Dune2000Config to support more missions and system configurations
- Fixed an issue where the launcher would not perform new updates
If you have version 18.104.22.168.1, you can download the update here.
After a long period of quiet I am pleased to announce the release of update 22.214.171.124.1! This is a major update with a large amount of fixes and new features, the most important one being the addition of windowed mode.
Rise of the Mercenaries mission 3 is making good progress and I hope to release it soon. In the mean time, check out the new website for the mod, http://riseofthemercenaries.com/
Full change log:
- Improved Game Launcher, with added options for launching missions, support for the D2K+ toolkit and Rise Of The Mercenaries
- Temporarily removed the build queues patch by MVI, it will be added back in a future release
- Support for windowed display, as well as enhanced compatibility with Windows 8/8.1/10
- Updated game documentation (latest documentation can always be found at https://gruntmods.com/dune-2000-gruntmods-edition-manual)
- Improved uninstaller, will now thoroughly check for and terminate running processes related to the game
- Updated D2K+ to include the new Mission Editor by Klofkac
- Additional Music “Rise of the Harkonnen (Rock)” by Michael Sobin
- Improved briefing text for Rise Of The Mercenaries
- Added ingame briefings for Rise Of The Mercenaries
- Added default music for each mission in Rise Of The Mercenaries and Survival Mode
- Merged the multiplayer and single player mission folders to be stored in the original directory location(data\missions)
- Menus are now properly centered on high resolutions
- Added second survival mission, this time for House Harkonnen. It can be accessed through the new mission launcher
Note: This update will clear your CnCNet and Dune 2000 configuration files. You will need to run the configuration program again to reconfigure your settings.
If you have version 126.96.36.199, you can download the update here
It’s been a long time since we last posted an update, so here is some long overdue news on game improvements.
To start, work is being done to integrate the new menu system designed by FunkyFr3sh. Essentially, the new system is run from the launcher, allowing special modes like Survival and mods like Rise of the Mercenaries to be launched directly without having an in game menu. This saves a lot of time and provides a lot of customization options previously unavailable, such as the ability to specify which music is associated with each mission. It also allows us to clean up the game directory of useless menu files and focus on making the mod itself rather then game menus.
Work is also being done on the launcher, allowing players to launch D2K+ directly from the application. New programs are also being added, such as Klofkac’s new Map Editor, which will allow for much easier and smoother map and mission creation.
Finally, Mission 3 of Rise of The Mercenaries is being worked on, but it will be released after the next update to give me time to focus on the other changes. I realize its been a long time since the mission 2 release, so to make it up to you there will be a new Survival map and music track added to the game in the next update. I know you guys have been waiting for a long time and I’m only hoping mission 3 can live up to your expectations.
I am pleased to announce that our migration to the new server is complete. If you have any issues with the site, please Contact Us about the issue.
The Dune 2000 CnCNet server will relaunch in a few days.
In the next few days we will be migrating GruntMods to a new server. You may notice some temporary downtime during this migration. We will make our best effort to keep any disruption to a minimum and will post an update when the migration is complete.
There has not been much progress on Rise Of The Mercenaries. I have not had much free time to work on it lately. I still fully intend on polishing and releasing the mod when more time is available to me.