Category Archives: Dune Updates and Changelog

New Update Coming Soon

It’s been a long time since we last posted an update, so here is some long overdue news on game improvements.

To start, work is being done to integrate the new menu system designed by FunkyFr3sh. Essentially, the new system is run from the launcher, allowing special modes like Survival and mods like Rise of the Mercenaries to be launched directly without having an in game menu. This saves a lot of time and provides a lot of customization options previously unavailable, such as the ability to specify which music is associated with each mission. It also allows us to clean up the game directory of useless menu files and focus on making the mod itself rather then game menus.

Work is also being done on the launcher, allowing players to launch D2K+ directly from the application. New programs are also being added, such as Klofkac’s new Map Editor, which will allow for much easier and smoother map and mission creation.

Finally, Mission 3 of Rise of The Mercenaries is being worked on, but it will be released after the next update to give me time to focus on the other changes. I realize its been a long time since the mission 2 release, so to make it up to you there will be a new Survival map and music track added to the game in the next update. I know you guys have been waiting for a long time and I’m only hoping mission 3 can live up to your expectations.

Changes in Dune 2000 Support

Due to high demand I have decided to stop taking support tickets for Dune 2000: Gruntmods Edition. Unlike other offerings from GruntMods, there are simply to many support requests for me to answer alone in a timely manner.
For that reason, support requests will now be directed toward the dune2k forums at http://forum.dune2k.com/forum/11-dune-2000/ . I will of course, still visit the forum and help out when availible, but this way you can also get help from other players without having to wait for me to be free and able to assist you. Although it may be less convenient to some, this move will allow me to focus on producing new content and supporting applications that do not have the luxury of a large install base like Dune 2000.

The poll is over!

Results from the poll we held to determine the difficulty of Rise Of The Mercenaries mission 3 are in.

Poll Results

 

As you can see, the majority of the voters (a whopping 82%) decided they would like mission 3 to be harder then mission 2, with 26% of those total votes wanting the difficulty to be very hard. With these results, we can summarize that  most Dune players are looking for a challenge when they play the expansion. This data is very important and will be weighed heavily when balancing the difficulty in the final product.

Thanks for the feedback everyone!

Update 1.6.1.9

Update 1.6.1.9 is now available. This update is for bug fixes, no new features have been added.

If you have version 1.6.1.8, you can download the update here

Update 1.6.1.8

We don’t usually release multiple updates in a single day, but we managed to resolve numerous issues that Windows 8 and 8.1 users were facing, these include:

  • Fixed an issue with Windows 8 and 8.1 where the game would not run without compatibility mode
  • Fixed an issue with Windows 8 and 8.1 where the game would not run in resolutions higher then 1280×1024
  • Fixed an issue with Windows 8 and 8.1 where the game would run slowly
  • Updated game documentation

If you have version 1.6.1.7, you can download the update here

 

Update 1.6.1.7

This update is a minor update to fix small issues with the game. Latest changes include:

  • Fixed an issue where mission 1 for each house would crash if the resolution was raised from default
  • Updated documentation to reflect the changes made in the previous version
  • Updated the launcher to prepare for the next update

If you have version 1.6.1.6, you can download the update here

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